#pragma once

#ifdef GK_DEVICE_DIRECTX10

namespace gk
{
	struct RenderSurfaceInternal
	{
		union
		{
			ID3D10RenderTargetView*	m_pRenderTargetView;
			ID3D10DepthStencilView*	m_pDepthStencilView;
		};
	};
}

#endif // GK_DEVICE_DIRECTX10